☠ PS4 Kernel Exploit [4.05] Code by fail0verflow – Implementation/Exploit by Specter

PS4 Hackers and Developers worked hard to find vulnerabilities in higher Firmwares than 1.76.

They decided to share their knowledge public to obtain a Kernel Exploit on 4.05. Team fail0verflow released the code with information on their Blog for the Scene (interesting for Developers with the neccessary skills).

Specter worked hard with the code and has created a WebKit Page (Binloader) with the implemented namedobj Exploit for Firmware 4.05 to send Payloads (.bin files) to the PS4.

Zecoxao shared a 3.55 Kernel Dump and Developer Wildcard will port the Exploit to FW 3.55 soon.

Open WebKit Exploit Links on your 4.05 PS4. You find Specter’s Page on SCE.Party as well.

Specter’s Payload: Debug Settings


04.050.000_PS4UPDATE.PUP -> PS4_DEV

Source 1 | Source 2

PS4 ORBIS HACK – Sony Fail…They did it again ! Public Exploits for 1.76 – Mod Your PlayStation 4 Console ☠

Seit letztem Jahr ist bekannt, dass die PlayStation 4 gehackt ist. Wer seine Konsole modden möchte, muss ein System mit Firmware 1.76 besitzen und kann über die veröffentlichten Exploits Zugriff erlangen.

Der WebKit Exploit ermöglicht Zugang zum System und der Kernel Exploit manipuliert das System um es zu modifizieren.
Info: Der Kernel Exploit muss noch vervollständigt werden.



WebKit Exploit by nas and Proxima

BadIRET Kernel Exploit by flatz and CTurt


Darauf hat die PS4 Szene gewartet, es hat keine 2 Jahre gedauert bis die NextGen Konsole von Sony gehackt und das System manipuliert wurde. Das ist ein großes Problem für den Konzern, auch wenn vorerst noch kein Hack auf der aktuellsten Firmware möglich ist, weiß man nicht was dagegen unternommen wird.

PS4_DEV – Tools and File Collection for your PlayStation 4

nas – Proxima – flatz – CTurt – Red-EyeX32 – SKFU – fail0verflow – bigboss – Zer0xFF – kR105 – fx0day – Specter – Fire30 – m0rph3us1987 – lezek20 – ds4user – maxtron – harlequin – Wildcard – zecoxao – zil0g80 – j0lama – qwertyoruiopz – 2much4u – MsKx – idc – masterzorag – Tuxick – ZeraTron – TheoryWrong – Dev_Shootz – Tustin – 0x199

Files: 115 | Size: 8,8 GB


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Es befindet sich inhaltlich noch im Aufbau, wenn du helfen möchtest hast du die Möglichkeit uns als Moderator zu unterstützen. Jeder ist herzlich willkommen, wir wünschen viel Spaß.

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Every Modder can show PS4 Modifications here and present own work.

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Jan 19 2018


PS4 4.05 Custom Theme – UI Mod™ Theme for alpha 0.17 by e✘treme

Custom Theme for Visual PS4 UI Mod – Custom Home Menu

Now you can use a Theme for the PS4 UI Mod on 4.05.

It’s still a Database modification and you have to edit your own app.db. I have created the Theme with the sample which yyoossk has shared and the sound (BGM) of another theme which 0x199 has shared.

1. Rebuild the Database
2. Install testapp.pkg
3. Dump and edit your app.db
4. Install the Theme

Note: You have to execute the HEN payload after every reboot to use the Custom Theme


Jan 17 2018


PS4 Homebrew Enabler – Install and run Fake PKGs on 4.05

PS4 Hackers and Developers found a way to run Fake PKGs (fself) on a hackable PlayStation 4.

flatz has shared a write up of his PKG method for Firmware 4.55 a while ago, since yesterday it’s user friendly for the community.

It was a lot of work for Wildcard who worked on the fself implementation with the help of Zecoxao, bigboss and idc.
Wildcard released a compiled Payload (PS4HEN) for 4.05 which enable Full Debug Settings to install Fake and Debug PKGs and to unlock those installed Fake Packages.

Zecoxao shared the testapp.pkg (Hello World Fake PKG) and yyoossk shared a sample
of the first PS4 Custom Theme (Video via Source 3).

It is the begin of the PS4 Homebrew Scene.


Source 1 | Source 2 | Source 3

Jan 15 2018


PS4 4.05 Payload Packet

Activate Web Browser – FTP Server – Debug Settings – Linux – GTA V Mods

This Payload Packet contains 17 Payloads (.bin files) for PS4 Firmware 4.05. Open the Binloader on the PS4 and just send the Payload by running a .bat file. You only have to add your PS4 Ip in the .bat files and the .bin file will be send to your PS4 via netcat.

Thanks to all who compiled the Payloads.


Jan 14 2018


PS4 4.05 UI Mod™ alpha 0.16 Tutorial – Visual Custom Home Menu

This Tutorial is for PS4 users on 4.05.

If you want a Custom Home Menu it is neccessary to edit the own Database, it is just one file you have to edit. The steps in my Tutorial are for the UI Mod™ alpha 0.16.

Everything you need to make a Custom Home Menu on your 4.05 PS4 is in the PS4 4.05 Modding Pack which you can download below.

PS4 UI Mod™ 0.16 alpha Tutorial

1. Start PS4 in Recovery Menu and rebuild Database
2. Open User’s Guide and load the Exploit (redirect via Proxy to https://extreme-modding.de/PS4/4.05/index.html)
3. Send the Payload to activate the Internet Browser (add your IP in activate-web-browser.bat and run it)
4. Open Internet Browser and enable Debug Settings to install OMSK.pkg and restart the PS4
5. Enable FTP Server and copy the app.db (\system_data\priv\mms) to your PC (change your IP in ftp_server.bin)
6. Now you have to edit the Database

>> Instructions <<

7. Copy your modified app.db in the PS4 UI Mod™ 0.16 Alpha folder (\Mod\system_data\priv\mms)
8. Enable FTP Server and copy the content (system_data and user) of the Mod folder to the root of the PS4 HDD
9. Restart the PS4

Now you should have a Visual Custom Home Menu on PS4 4.05

Note: This version is for a PS4 with 1 User account




Jan 13 2018


GTA V Mod – Nice Fly PS4 Mod by 0x199

Game Modding on PS4 Firmware 4.05 is now possible.

After 2much4u updated his Native Caller for GTA V we see the first Game Mod Port by 0x199. He has ported the Firebreather Mod and the Nice Fly Mod to PS4.


Just send the Payload to your PS4 4.05 and run GTA V.
With this version you can visit North Yankton in the game.

– Hold square to fly
– Hold R2 to boost

The Modbox on SCE.Party will be updated soon.


Jan 11 2018


Custom Notification – Command via Notifications

You can modify the Notifications on 4.05 to call other entrys. In this example I will show you how to open the Settings via custom notification.

First you need the notification.db (same directory as app.db). You find the action_uri of each tip which can be modified, so the command to open the Settings is: pssettings:play?mode=settings

Now you can open Settings via a Notification 😉
Maybe we find a way to modify the Capture Gallery to open the Debug Settings with such a custom command.

Jan 11 2018


PS4 4.05 UI Mod™ alpha 0.16 by e✘treme

Visual PS4 UI Mod on Firmware 4.05 – Custom Home Menu

Yesterday I have updated my 1.76 PS4. I have tested the Database and it seem you have to use your own app.db on 4.05, so I decided not to upload version 0.16 yet but you can see my Mod is complete now.

Jan 05 2018

Green Ranger PS4 Mod by Raymondd

Hello there!
This was my first attempt at console modification. It turned out so well that I figured I should share it.

What I did:
Replaced the stock internal fan with a quieter more efficient fan ,cut an air intake on the bottom and installed a dust filter. Cut two holes over the motherboard. One with a plexiglass panel I etched with a dremel, the other with a gelid wing 12 pwm case fan which I used the leds to light the plexiglass.

A hole was cut in the hard drive cover to facilitate a pwm controller board I built to adjust the speed of the case fan. The internal fan still runs off the tach but the gelid is only controlled by the pwm , however it is powered by the header on the motherboard.

Here is a video of it in action


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